MODELING LEARNING GAME BASED DIGITAL TO CHILDREN OF SENIOR HIGH SCHOOL FOR GEOGRAPHY SCIENCE BASED ON UNITY

Astrid Novita Putri, Wiratama Adi Wibawa

Abstract


The development of information and communication technology is now a major effect on many

aspects of life, even human behavior and activities are now a lot depends on the information and
communication technology. One example is the use of technology in teaching and learning, namely with
the game. The game is already familiar to the students. When students are lazy to read books while
studying, they are cool to play games. Therefore, the author makes an effective solution in learning so
that they are not lazy to study. This game was designed with the concept of 2D so it can be run on
smartphones that have lower specs. To build this game, the author uses Unity 3D 5.4. So, students can
learn with pleasure and do not get bored while studying.


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DOI: https://doi.org/10.26877/jiu.v2i2.1266

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